Posts Tagged ‘Restricted Area’

Restricted Area

February 2, 2008

I played a little bit with the other three characters. One is a japanese guy specializing in kung-fu and swordplay; I didn’t play with him for very long. One is a girl with a leather bra and miniskirt who uses psychic abilities like psy-bolts and mind control. A little more interesting, but I’ve never been a big fan of the mage classes in these.

The fourth character is a hacker. She’s by far the most interesting character in the game for me, because she can access cyberspace:


I’ve got my hacker working at breaking in and getting something. The letters aren’t meaningful at all, it just randomly picks letters each frame and shows them to represent the hacking process. There are a whole bunch of things you can gain by doing this. The only super-useful thing I’ve found so far is that you get your maps completely uncovered for you, which is really great for finding the next stair down. You can also find money this way too, though I haven’t really found a super-good use for money yet. You can’t usually buy decent equipment, you wind up being more likely to find them when you kill monsters.

The only other thing I figured worth mentioning is that this is the first Diablo clone I’ve played that had useful exploding barrels. And are they ever! Check this out:

 restrictedareass200802021704.png restrictedareass200802021705.png

You can aggro a whole bunch of monsters and just run along toward your goal until you pass some barrels. Then you run around the barrels until enough of the monsters are gathered, and BOOM. Easy experience and items, good times for all (except those poor bastards I just killed.)

Restricted Area

February 2, 2008

The second of the three games I bought, Restricted Area, is a game made by a company called Master Creating. I mentioned it in and gbgames mentioned that he knew them before they got big, and was talking about a game they made before they got big a long time back. Since I’m reviewing my first impressions of Restricted Area, I’ll stick to that for now – but now I have two more games I want to collect.


The best way I can explain Restricted Area would be that it’s a mix between Diablo and Shadowrun SNES. It’s set in a future where the 5 Big Companies have pretty much taken over govornment, and the quality of life has fallen through. There are four characters you can choose from, each with their own story. All four play differently enough to be called classes, but I only tried out the shotgun guy so far.

Gameplay is pretty simplistic. You find the guy in the suit at the top of the town map and accept a new mission, then you go to the guy with the transportation at the bottom to fly to the mission location. So far I’ve only had “just kill everything” missions, but I think there’s escort missions too – which tend to be not much more than “kill everything and make sure npc doesn’t die”.

The game has a skill tree you can advance through to specialize your character, much like other modern actionRPG games do. What really makes this game interesting to me though, is the equipment system:


Your inventory fills up with equippable body parts! Look at all those arms! I should have started a new character and ran around a little bit – you start off getting very meaty-looking arms and legs. They even make splat noises when they fall to the ground. I don’t know if I want to be wearing an arm that fell off of a mutant into the dirt. And then think of what a bag of said meaty arms and legs would smell like! The flies, oh god THE FLIES

All 5 of the a-fore-mentioned Big Companies produce these cybernetic parts. The Cyber Heart that I have selected is made by the company Life Tec. If you have equipped parts from the same company, you’ll gain stat increases in the same way as multiple Set Items in other actionRPGs. The difference here is that there’s only 5 sets, and all items belong to a set – so you’re bound to gain Set Item Bonuses at a much higher rate. If for nothing else, this game merits reward for being unique in that respect.

Aside from that there isn’t much for me to talk about. It’s a plain vanilla actionRPG. The graphics are pretty nice, but somewhat repetitive. So is the gameplay. They didn’t deviate from the norm much, and in many ways that’s a good thing. When I’ve tried out the other characters a bit, I’ll probably have more to talk (or complain) about.

Diablo clones, Ahoy!

January 31, 2008

If you were keeping up with my Journal, you may recall that I was interested in playing as many “Diablo clones” as I could. I’m going to be very loose in my classification of what makes a game a Diablo clone, suffice it to say that if there’s some amount of Action and a peppering of RPG, then I’m there. I’m going to consider Fallout a turn-based Diablo1 clone, until such time as I deem myself horribly wrong.

I decided it was time to see if I could pick up some of the games from my Diablo clone list at E. B. Games. I found only three:

Dungeon Siege II Deluxe Edition ($19.99cdn)
Fate ($19.99cdn)
Restricted Area ($39.99cdn)

I’d say that of the three, you would be most familiar with Dungeon Seige. I’ve installed that first, and it will be the first of the three I will try out. I’ve never played any of these games, and I have no idea what I’m getting into.

Some of you may recognize Fate, and if you’re not familiar I recommend giving the demo a shot. I was addicted but the time ran out and I didn’t get around to picking it up until now. I’ll probably be trying this one last, since I’ve already been here.

I’ve never heard of Restricted Area, and I’m sure you probably haven’t either. It’s set in a futuristic sorta Shadowrun-looking world. I have no idea what to expect from this, but I’m excited to play it. I expect cool things from it. I’ll certainly be posting about it no matter how I feel about it, so be sure to check in once in a while if you’re curious.

If you know of any Diablo clones that aren’t in my list, please drop me a comment and let me know? I’d really appreciate it.